Schedule of Gaming Events

Lower City of Xin-Shalast

Lower City of Xin-Shalast

Thursday, May 31, 2012

Gaming Superstitions

I thought you all might enjoy this article.
There’s a scene in the role-playing documentary The Dungeon Masters where one of the subjects, Scott, is sorting and arranging his hundreds of dice. As Scott’s doing this, he’s talking about how the dice need to be touched so that they’ll gain some of your personal vibrations and roll well; then he starts to talk about the die that roll poorly. Those die are separated from the rest, dipped in water and put in the freezer. Once the offending die is frozen, all of the other dice are lined up and the frozen die is placed in the middle so the other die can “see” it. Scott then smashes the frozen die with a hammer as a lesson to the rest of his dice. “This is what happens when you roll poorly!” he shouts at the rows of unshattered dice.
It reminds me of my old superstition.  I'd start with rolling all of my dice of one type, eliminating all that rolled equal or under half their top value. (10 or less on a d20, 2 or less on d4s) I'd repeat this process over and over until I had a set of dice that had rolled only their top numbers 5-10 times in a row, and I'd start the game with those dice, removing any that failed me too many times as the game went on.

Anyone else got any superstitions? :)


Thursday, May 10, 2012

Next Week's Game

Still looking to confirm if we have enough players for 5/18/12. If everyone that committed to the date previously, minus Joe, is able to make it, we should be fine. Matt F is in. Still no idea about Dan.

Monday, May 7, 2012

Are we still good for 5/18/12?

We had 5 confirmed players (Matt H, Joe, Brian, Paul and Bruce) for the game on Friday, 5/18/12 but now I am hearing that Joe has join the crew of a boat. Are Dan and Matt F available? Is this still good for the rest of you?

If so, we will play at Bruce's starting at 7:00 and will run until about 12:00.

If not, I would consider running a PFS scenario during the same window.